StatusLive Servers online11,838 Players77,057 Populated3,823 Wiped · 3 h155 Interval5 min Date27 OCT 2026

DWG RG-S16000Server sheetchecked 23d ago

Mark

Offline 80.89.196.201:28015 checked 23d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,000top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mark
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:33 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
672 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
48 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
84 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
370 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
182 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
163 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Mark, and is it online now?

Mark is offline at this moment; 23 days 16 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.

In which location is Mark hosted?

A region is not published by Mark. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 80.89.196.201:28015 is its address.

On which Rust version is Mark running?

Rust network protocol 2634 and build 166652 on Windows: that is what Mark runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Mark?

The latest refresh records Mark as offline, last seen 23 days 16 hours ago.

Against other Rust servers, where is Mark placed?

Player hours over seven days place Mark at #16,000, within the top 71% of ranked servers.

Wipe times

What happens on Mark on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On Mark, when do wipes occur?

Too few wipes are on record for Mark to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 days 16 hours ago the current world was made.

Rules and settings

What settings and rules apply on Mark?

No gather rate is stated in the name of Mark. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Mark played?

Mark runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Mark?

These Rust Graphs lists include Mark: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Mark?

The game's server browser reads these tags from Mark: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Mark joined?

Connect with client.connect 80.89.196.201:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded