DWG RG-S15493Server sheetchecked 36d ago
RustMods.win | TEST SERVER
Offline 80.89.74.45:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:05 UTC36d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RustMods.win | TEST SERVER online, and what uptime has been recorded?
Last seen 36 days 10 hours ago; right now RustMods.win | TEST SERVER is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
What location is recorded for RustMods.win | TEST SERVER?
No region is published by RustMods.win | TEST SERVER. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 80.89.74.45:28015 is its address.
On which Rust version is RustMods.win | TEST SERVER running?
On Windows, RustMods.win | TEST SERVER runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on RustMods.win | TEST SERVER?
The latest refresh records RustMods.win | TEST SERVER as offline, last seen 36 days 10 hours ago.
In the rankings, which position does RustMods.win | TEST SERVER hold?
Over the last seven days, RustMods.win | TEST SERVER records #15,493 for player hours: the top 67% of all ranked servers.
Wipe data
What happens on RustMods.win | TEST SERVER on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for RustMods.win | TEST SERVER?
Too few wipes are on record for RustMods.win | TEST SERVER to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 36 days 11 hours ago the current world was made.
Map and rules
Which settings does RustMods.win | TEST SERVER run, and what rules?
Gather rate for RustMods.win | TEST SERVER: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for RustMods.win | TEST SERVER?
RustMods.win | TEST SERVER runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain RustMods.win | TEST SERVER?
The Rust Graphs lists that carry RustMods.win | TEST SERVER are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On RustMods.win | TEST SERVER, what is meant by each tag?
The game's server browser reads these tags from RustMods.win | TEST SERVER: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is RustMods.win | TEST SERVER joined?
In Rust, press F1 and type client.connect 80.89.74.45:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.