StatusLive Servers online11,676 Players50,302 Populated3,170 Wiped · 3 h121 Interval5 min Date29 OCT 2026

DWG RG-S5599Server sheetchecked 12m ago

solo only no p2w

Online 81.0.246.242:28015 checked 12m ago

premium
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,599top 25%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on solo only no p2w
Fig. 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:33 UTC10d ago 2 – running 0
Sun 18 Oct, 20:57 UTC10d ago 2 – 0.5 days 0
Fri 9 Oct, 05:15 UTC20d ago 1 halved by day 1 9.7 days 1
Thu 1 Oct, 18:03 UTC FW27d ago – – 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
282 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
306 / 325
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
27 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
45 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
146 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is solo only no p2w online, and what uptime has been recorded?

At this moment solo only no p2w is online. The uptime it reports puts the last restart at about 4 days 9 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does solo only no p2w perform, as measured?

60 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 51,796 entities, buildings, deployables and the rest of the world included. 2,178 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is solo only no p2w hosted?

There is no region published by solo only no p2w. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 81.0.246.242:28015 is its address.

On which Rust version is solo only no p2w running?

Rust network protocol 2635 and build 168909 on Windows: that is what solo only no p2w runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on solo only no p2w?

0 of 50 slots on solo only no p2w are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

Against other Rust servers, where is solo only no p2w placed?

Over the last seven days, solo only no p2w records #5,599 for player hours: the top 25% of all ranked servers.

Wipe data

On solo only no p2w, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On solo only no p2w, when do wipes occur?

There is no next wipe to predict at solo only no p2w, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days ago.

Settings

Which settings does solo only no p2w run, and what rules?

The name of solo only no p2w records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

Which map has solo only no p2w loaded?

solo only no p2w runs a procedural map of size 3,000 with seed 78227, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does solo only no p2w appear among the Rust Graphs lists and filters?

On Rust Graphs, solo only no p2w is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On solo only no p2w, what is meant by each tag?

The game's server browser reads these tags from solo only no p2w: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^q (Premium): Rust's premium status is required to join. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is solo only no p2w joined?

Enter client.connect 81.0.246.242:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^q
Premium Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded