StatusLive Servers online11,721 Players61,329 Populated3,285 Wiped · 3 h177 Interval5 min Date30 OCT 2026

DWG RG-S13048Server sheetchecked 5d ago

private server test

Offline 81.0.246.242:28615 checked 5d ago

vanillapremium
Connect
Players now 1/ 50 2% full
7-day average0peak 1
Rank#13,048top 59%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on private server test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
95 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
126 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
417 / 450
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
23 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
493 / 525
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
384 / 425
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is private server test online, and what uptime has been recorded?

The current state of private server test is offline, with the last sighting 5 days 1 hours ago. 0 of 120 hours up over the last 5 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

What location is recorded for private server test?

A region is not published by private server test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 81.0.246.242:28615 is its address.

On which Rust version is private server test running?

On Windows, private server test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on private server test?

private server test is not responding at the latest refresh; the last record of it online is 5 days 1 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is private server test placed?

Over the last seven days, private server test records #13,048 for player hours: the top 59% of all ranked servers.

Schedules

Which times and days are wipes plotted at on private server test?

Too few wipes are on record for private server test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 days 1 hours ago the current world was made.

Settings

Which rules and settings are recorded for private server test?

No gather rate is stated in the name of private server test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. The server admits players with Rust's premium status only. VAC is on: that is Valve's anti-cheat.

What is the map for private server test?

A procedural map, generated by the game, is what private server test runs.

Filters

On Rust Graphs, which lists and filters contain private server test?

These Rust Graphs lists include private server test: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on private server test?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): The server admits players with Rust's premium status only are the tags private server test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join private server test?

Connect with client.connect 81.0.246.242:28615: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. The server admits players with Rust's premium status only.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^q
Premium The server admits players with Rust's premium status only.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded