StatusLive Servers online11,855 Players81,723 Populated3,800 Wiped · 3 h365 Interval5 min Date29 OCT 2026

DWG RG-S16508Server sheetchecked 28d ago

Twofish Carbon Staging Test Server

Offline 81.100.154.125:28115 checked 28d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,508top 70%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Twofish Carbon Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:02 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
0 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
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06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Twofish Carbon Staging Test Server online, and what uptime has been recorded?

Last seen 28 days 1 hours ago; right now Twofish Carbon Staging Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for Twofish Carbon Staging Test Server?

There is no region published by Twofish Carbon Staging Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 81.100.154.125:28115.

What Rust version is recorded for Twofish Carbon Staging Test Server?

The platform is Windows and the version is Rust network protocol 2634 and build 166490 on Twofish Carbon Staging Test Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Twofish Carbon Staging Test Server?

No response from Twofish Carbon Staging Test Server; the server was last seen 28 days 1 hours ago.

In the rankings, which position does Twofish Carbon Staging Test Server hold?

Player hours over seven days place Twofish Carbon Staging Test Server at #16,508, within the top 70% of ranked servers.

Schedules

What is recorded on Twofish Carbon Staging Test Server on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Twofish Carbon Staging Test Server?

Too few wipes are on record for Twofish Carbon Staging Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 28 days 1 hours ago the current world was made.

Map and rules

Which settings does Twofish Carbon Staging Test Server run, and what rules?

Gather rate for Twofish Carbon Staging Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Twofish Carbon Staging Test Server?

Twofish Carbon Staging Test Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Twofish Carbon Staging Test Server?

On Rust Graphs, Twofish Carbon Staging Test Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Twofish Carbon Staging Test Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166490 (Build): Build: 166490; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Twofish Carbon Staging Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Twofish Carbon Staging Test Server joined?

Connect with client.connect 81.100.154.125:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166490
Build Build: 166490.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded