DWG RG-S13125Server sheetchecked 15d ago
ppacket-test
Offline 81.108.209.47:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:22 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for ppacket-test, and is it up?
ppacket-test is offline at this moment; 15 days 13 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 12 October 2026.
What location is recorded for ppacket-test?
A region is not published by ppacket-test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 81.108.209.47:28015.
What Rust version is recorded for ppacket-test?
Rust network protocol 2634 and build 167584 on Windows: that is what ppacket-test runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for ppacket-test?
No response from ppacket-test; the server was last seen 15 days 13 hours ago.
In the rankings, which position does ppacket-test hold?
Player hours over seven days place ppacket-test at #13,125, within the top 61% of ranked servers.
Wipe times
On ppacket-test, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for ppacket-test?
ppacket-test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 16 days 13 hours ago.
Rules and settings
What settings and rules apply on ppacket-test?
Gather rate for ppacket-test: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for ppacket-test?
ppacket-test runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain ppacket-test?
These Rust Graphs lists include ppacket-test: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
On ppacket-test, what is meant by each tag?
The game's server browser reads these tags from ppacket-test: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to ppacket-test?
In Rust, press F1 and type client.connect 81.108.209.47:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.