StatusLive Servers online11,704 Players46,860 Populated3,181 Wiped · 3 h98 Interval5 min Date29 OCT 2026

DWG RG-S13881Server sheetchecked 27d ago

Name of Server as Shown on the Client Server List

Offline 81.111.91.4:28015 checked 27d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,881top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
237 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
162 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
34 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
45 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

Last seen 27 days 4 hours ago; right now Name of Server as Shown on the Client Server List is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 1 October 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 81.111.91.4:28015 is its address.

On which Rust version is Name of Server as Shown on the Client Server List running?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166493. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List; the server was last seen 27 days 4 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Within the top 60% of all ranked servers: Name of Server as Shown on the Client Server List at #13,881 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Name of Server as Shown on the Client Server List played?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Lists and filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166493 (Build): 166493 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Name of Server as Shown on the Client Server List joined?

In Rust, press F1 and type client.connect 81.111.91.4:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166493
Build 166493 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded