StatusLive Servers online11,854 Players100,165 Populated3,872 Wiped · 3 h533 Interval5 min Date29 OCT 2026

DWG RG-S13632Server sheetchecked 21d ago

NEMESI DEVELOPMENT SERVER (LOCAL)

Offline 81.140.238.111:28015 checked 21d ago

weekly wipes moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,632top 62%
Last wipe21d agoweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NEMESI DEVELOPMENT SERVER (LOCAL)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 16:49 UTC
  3. 20d 20hThu 19 Nov, 16:49 UTC
  4. 27d 20hThu 26 Nov, 16:49 UTC
  5. 34d 22hThu 3 Dec, 19:00 UTCFW
  6. 41d 20hThu 10 Dec, 16:49 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:49 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for NEMESI DEVELOPMENT SERVER (LOCAL), and is it up?

Last seen 21 days 2 hours ago; right now NEMESI DEVELOPMENT SERVER (LOCAL) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 8 October 2026.

In which location is NEMESI DEVELOPMENT SERVER (LOCAL) hosted?

No region is published by NEMESI DEVELOPMENT SERVER (LOCAL). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 81.140.238.111:28015.

What Rust version is recorded for NEMESI DEVELOPMENT SERVER (LOCAL)?

On Windows, NEMESI DEVELOPMENT SERVER (LOCAL) runs Rust network protocol 2634 and build 167231. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on NEMESI DEVELOPMENT SERVER (LOCAL)?

The latest refresh records NEMESI DEVELOPMENT SERVER (LOCAL) as offline, last seen 21 days 2 hours ago.

In the rankings, which position does NEMESI DEVELOPMENT SERVER (LOCAL) hold?

Over the last seven days, NEMESI DEVELOPMENT SERVER (LOCAL) records #13,632 for player hours: the top 62% of all ranked servers.

Schedules

What is recorded on NEMESI DEVELOPMENT SERVER (LOCAL) on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for NEMESI DEVELOPMENT SERVER (LOCAL)?

Too few of NEMESI DEVELOPMENT SERVER (LOCAL)'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 21 days 3 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Rules and settings

What settings and rules apply on NEMESI DEVELOPMENT SERVER (LOCAL)?

The name of NEMESI DEVELOPMENT SERVER (LOCAL) records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is NEMESI DEVELOPMENT SERVER (LOCAL) played?

NEMESI DEVELOPMENT SERVER (LOCAL) runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain NEMESI DEVELOPMENT SERVER (LOCAL)?

The Rust Graphs lists that carry NEMESI DEVELOPMENT SERVER (LOCAL) are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

On NEMESI DEVELOPMENT SERVER (LOCAL), what is meant by each tag?

The game's server browser reads these tags from NEMESI DEVELOPMENT SERVER (LOCAL): gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to NEMESI DEVELOPMENT SERVER (LOCAL)?

Enter client.connect 81.140.238.111:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded