StatusLive Servers online11,667 Players45,747 Populated2,969 Wiped · 3 h96 Interval5 min Date30 OCT 2026

DWG RG-S15126Server sheetchecked 14d ago

HTNetwork Rust Server

Offline 81.158.88.163:28015 checked 14d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,126top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on HTNetwork Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:25 UTC14d ago 0 – running 0
Wed 14 Oct, 19:04 UTC15d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
75 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
242 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
11 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
294 / 375
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
256 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is HTNetwork Rust Server, and is it online now?

Last seen 14 days 3 hours ago; right now HTNetwork Rust Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.

What location is recorded for HTNetwork Rust Server?

There is no region published by HTNetwork Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 81.158.88.163:28015.

On which Rust version is HTNetwork Rust Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on HTNetwork Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for HTNetwork Rust Server?

The latest refresh records HTNetwork Rust Server as offline, last seen 14 days 3 hours ago.

What rank has been recorded for HTNetwork Rust Server?

Over the last seven days, HTNetwork Rust Server records #15,126 for player hours: the top 70% of all ranked servers.

Schedules

What happens on HTNetwork Rust Server on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On HTNetwork Rust Server, when do wipes occur?

HTNetwork Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 14 days 3 hours ago.

Rules and settings

What settings and rules apply on HTNetwork Rust Server?

No gather rate is stated in the name of HTNetwork Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is HTNetwork Rust Server played?

HTNetwork Rust Server runs a procedural map, which the game generates.

Tags

Where does HTNetwork Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry HTNetwork Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on HTNetwork Rust Server?

Tags published by HTNetwork Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is HTNetwork Rust Server joined?

In Rust, press F1 and type client.connect 81.158.88.163:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded