StatusLive Servers online11,752 Players57,724 Populated3,422 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S15339Server sheetchecked 6m ago

A Rust Server

Online 81.16.176.157:7065 checked 6m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
395 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
242 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
41 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
69 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
80 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is A Rust Server, and is it online now?

Right now, A Rust Server is recorded as online. The uptime it reports puts the last restart at about 17 days ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 11 October 2026.

How does A Rust Server perform, as measured?

Average server fps over the last 48 hours is 116; the lowest was 53. Counted at its highest: 47,879 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,738 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for A Rust Server?

There is no region published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 81.16.176.157:7065 is its address.

What Rust version is recorded for A Rust Server?

Rust network protocol 2634 and build 167398 on Linux: that is what A Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on A Rust Server?

0 of 40 slots on A Rust Server are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does A Rust Server hold?

Within the top 69% of all ranked servers: A Rust Server at #15,339 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for A Rust Server?

The record of A Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 2 hours ago the current world was made.

Settings

Which rules and settings are recorded for A Rust Server?

The name of A Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has A Rust Server loaded?

Seed 76282 and size 3,000 define the procedural map A Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain A Rust Server?

On Rust Graphs, A Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Rust Server, what is meant by each tag?

Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join A Rust Server?

In Rust, press F1 and type client.connect 81.16.176.157:7065 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded