StatusLive Servers online11,817 Players84,577 Populated3,660 Wiped · 3 h389 Interval5 min Date29 OCT 2026

DWG RG-S15268Server sheetchecked 10m ago

ME21

Online 81.16.176.157:7135 checked 10m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on ME21
Fig. 2

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:50 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
198 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
271 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
709 / 800
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
41 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
802 / 900
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
636 / 725
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is ME21 online, and what uptime has been recorded?

Right now, ME21 is recorded as online. The uptime it reports puts the last restart at about 12 days 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of ME21 show?

70 server fps on average over the last 48 hours, and never under 21. Counted at its highest: 117,575 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,987 MB. Players feel low fps and a climbing entity count as lag.

In which location is ME21 hosted?

A region is not published by ME21. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 81.16.176.157:7135.

What Rust version is recorded for ME21?

On Linux, ME21 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on ME21?

0 of 40 slots on ME21 are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for ME21?

Within the top 68% of all ranked servers: ME21 at #15,268 for player hours, seven days recorded.

Wipe times

What happens on ME21 on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for ME21?

ME21's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 12 days 4 hours ago.

Rules and settings

Which settings does ME21 run, and what rules?

No gather rate is stated in the name of ME21. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is ME21 played?

Size 4,500 with seed 2147483647: that is the procedural map ME21 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain ME21?

These Rust Graphs lists include ME21: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On ME21, what is meant by each tag?

Tags published by ME21, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is ME21 joined?

Enter client.connect 81.16.176.157:7135 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded