StatusLive Servers online11,620 Players35,442 Populated2,860 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S14309Server sheetchecked 13m ago

RustyRing, EU, 50% Decay

Online 81.16.176.157:7201 checked 13m ago

moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#14,309top 64%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on RustyRing, EU, 50% Decay
Fig. 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:29 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustyRing, EU, 50% Decay online, and what uptime has been recorded?

At this moment RustyRing, EU, 50% Decay is online. The uptime it reports puts the last restart at about 2 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of RustyRing, EU, 50% Decay show?

The last 48 hours give an average of 95 server fps and a floor of 42. Counted at its highest: 71,002 entities, buildings, deployables and the rest of the world included. 3,715 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for RustyRing, EU, 50% Decay?

Its name points to Europe, though RustyRing, EU, 50% Decay publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 81.16.176.157:7201 is its address.

On which Rust version is RustyRing, EU, 50% Decay running?

Rust network protocol 2635 and build 167781 on Linux: that is what RustyRing, EU, 50% Decay runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on RustyRing, EU, 50% Decay?

Current player count on RustyRing, EU, 50% Decay: 0, of 150 slots. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for RustyRing, EU, 50% Decay?

Within the top 64% of all ranked servers: RustyRing, EU, 50% Decay at #14,309 for player hours, seven days recorded.

Wipe data

On RustyRing, EU, 50% Decay, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 7 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for RustyRing, EU, 50% Decay?

Too few wipes are on record for RustyRing, EU, 50% Decay to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 22 hours ago the current world was made.

Settings

Which rules and settings are recorded for RustyRing, EU, 50% Decay?

The name of RustyRing, EU, 50% Decay records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is RustyRing, EU, 50% Decay played?

RustyRing, EU, 50% Decay runs a procedural map of size 3,500 with seed 1048813131, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RustyRing, EU, 50% Decay appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustyRing, EU, 50% Decay are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RustyRing, EU, 50% Decay, what is meant by each tag?

The game's server browser reads these tags from RustyRing, EU, 50% Decay: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is RustyRing, EU, 50% Decay joined?

In Rust, press F1 and type client.connect 81.16.176.157:7201 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players The slot count is 150.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded