DWG RG-S14309Server sheetchecked 13m ago
RustyRing, EU, 50% Decay
Online 81.16.176.157:7201 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:29 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RustyRing, EU, 50% Decay online, and what uptime has been recorded?
At this moment RustyRing, EU, 50% Decay is online. The uptime it reports puts the last restart at about 2 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of RustyRing, EU, 50% Decay show?
The last 48 hours give an average of 95 server fps and a floor of 42. Counted at its highest: 71,002 entities, buildings, deployables and the rest of the world included. 3,715 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustyRing, EU, 50% Decay?
Its name points to Europe, though RustyRing, EU, 50% Decay publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 81.16.176.157:7201 is its address.
On which Rust version is RustyRing, EU, 50% Decay running?
Rust network protocol 2635 and build 167781 on Linux: that is what RustyRing, EU, 50% Decay runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on RustyRing, EU, 50% Decay?
Current player count on RustyRing, EU, 50% Decay: 0, of 150 slots. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for RustyRing, EU, 50% Decay?
Within the top 64% of all ranked servers: RustyRing, EU, 50% Decay at #14,309 for player hours, seven days recorded.
Wipe data
On RustyRing, EU, 50% Decay, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 7 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for RustyRing, EU, 50% Decay?
Too few wipes are on record for RustyRing, EU, 50% Decay to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 22 hours ago the current world was made.
Settings
Which rules and settings are recorded for RustyRing, EU, 50% Decay?
The name of RustyRing, EU, 50% Decay records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is RustyRing, EU, 50% Decay played?
RustyRing, EU, 50% Decay runs a procedural map of size 3,500 with seed 1048813131, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does RustyRing, EU, 50% Decay appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RustyRing, EU, 50% Decay are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RustyRing, EU, 50% Decay, what is meant by each tag?
The game's server browser reads these tags from RustyRing, EU, 50% Decay: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is RustyRing, EU, 50% Decay joined?
In Rust, press F1 and type client.connect 81.16.176.157:7201 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
