StatusLive Servers online11,721 Players56,361 Populated3,397 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S11932Server sheetchecked 9m ago

MARRONYEUX

Online EU 81.170.155.249:28015 checked 9m ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,932top 54% · #2378 in EU
Last wipe26d agono schedule published
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on MARRONYEUX
Fig. 2

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW26d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for MARRONYEUX, and is it up?

MARRONYEUX is up at this moment. The uptime it reports puts the last restart at about 19 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is MARRONYEUX stable in the figures recorded?

The last 48 hours give an average of 114 server fps and a floor of 100. Counted at its highest: 131,682 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,767 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for MARRONYEUX?

The EU tag is how MARRONYEUX lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 81.170.155.249:28015 is its address.

What Rust version is recorded for MARRONYEUX?

On Windows, MARRONYEUX runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on MARRONYEUX?

At the last refresh, MARRONYEUX recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 0 players.

Against other Rust servers, where is MARRONYEUX placed?

MARRONYEUX also measures #2,378 in Europe on the same seven-day player-hour count, at #11,932 globally and in the top 54% of ranked servers.

Wipe data

What is recorded on MARRONYEUX on wipe day?

An average of 5 players was recorded at the busiest point of its recent wipes. At 24 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on MARRONYEUX?

At MARRONYEUX the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 5 hours ago.

Settings

Which settings does MARRONYEUX run, and what rules?

No gather rate is stated in the name of MARRONYEUX. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for MARRONYEUX?

MARRONYEUX runs a procedural map of size 4,500 with seed 3, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does MARRONYEUX appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry MARRONYEUX are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On MARRONYEUX, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe are the tags MARRONYEUX publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is MARRONYEUX joined?

In Rust, press F1 and type client.connect 81.170.155.249:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded