StatusLive Servers online11,727 Players59,874 Populated3,366 Wiped · 3 h179 Interval5 min Date29 OCT 2026

DWG RG-S14169Server sheetchecked 14d ago

RUSTUGAL MAP TEST

Offline 81.193.239.160:28015 checked 14d ago

Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#14,169top 65%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RUSTUGAL MAP TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:38 UTC14d ago 1 – running 0
Tue 13 Oct, 18:38 UTC15d ago 1 – 1 days 1
Sat 10 Oct, 15:57 UTC18d ago 1 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
441 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
348 / 375
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
42 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
33 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
46 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
147 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RUSTUGAL MAP TEST, and is it up?

Last seen 14 days 17 hours ago; right now RUSTUGAL MAP TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 10 October 2026.

What location is recorded for RUSTUGAL MAP TEST?

There is no region published by RUSTUGAL MAP TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 81.193.239.160:28015.

On which Rust version is RUSTUGAL MAP TEST running?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on RUSTUGAL MAP TEST. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on RUSTUGAL MAP TEST?

RUSTUGAL MAP TEST is not responding at the latest refresh; the last record of it online is 14 days 17 hours ago.

What rank has been recorded for RUSTUGAL MAP TEST?

Over the last seven days, RUSTUGAL MAP TEST records #14,169 for player hours: the top 65% of all ranked servers.

Wipe data

What happens on RUSTUGAL MAP TEST on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On RUSTUGAL MAP TEST, when do wipes occur?

RUSTUGAL MAP TEST wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 14 days 17 hours ago.

Rules and settings

What settings and rules apply on RUSTUGAL MAP TEST?

Gather rate for RUSTUGAL MAP TEST: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain RUSTUGAL MAP TEST?

These Rust Graphs lists include RUSTUGAL MAP TEST: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RUSTUGAL MAP TEST, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags RUSTUGAL MAP TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RUSTUGAL MAP TEST joined?

In Rust, press F1 and type client.connect 81.193.239.160:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded