StatusLive Servers online11,621 Players42,146 Populated2,930 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S13814Server sheetchecked 37d ago

╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л

Offline 81.200.242.125:28015 checked 37d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#13,814top 60%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average
91 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
109 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
243 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
9 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
273 / 275
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
479 / 475
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л online, and what uptime has been recorded?

Last seen 37 days 12 hours ago; right now ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

In which location is ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л hosted?

Europe is where the name of ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 81.200.242.125:28015.

On which Rust version is ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л running?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л?

No response from ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л; the server was last seen 37 days 12 hours ago.

What rank has been recorded for ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л?

Over the last seven days, ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л records #13,814 for player hours: the top 60% of all ranked servers.

Schedules

Which times and days are wipes plotted at on ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л?

╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 39 days 20 hours ago.

Rules and settings

What settings and rules apply on ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л?

No gather rate is stated in the name of ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л played?

A procedural map, generated by the game, is what ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л runs.

Tags

On Rust Graphs, which lists and filters contain ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л?

On Rust Graphs, ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л is placed in these lists: Europe servers, plotted and Rust community servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л?

Tags published by ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is ╨Ь╨╛╨╣ ╨┐╤А╨╕╨▓╨░╤В╨╜╤Л joined?

Connect with client.connect 81.200.242.125:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded