StatusLive Servers online11,644 Players37,516 Populated2,896 Wiped · 3 h66 Interval5 min Date28 OCT 2026

DWG RG-S15420Server sheetchecked 3d ago

DutchEmpire 2x fun events

Offline 81.205.40.17:28015 checked 3d ago

2x teams off moddedoxidehardcore
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DutchEmpire 2x fun events
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is DutchEmpire 2x fun events online, and what uptime has been recorded?

The current state of DutchEmpire 2x fun events is offline, with the last sighting 3 days 14 hours ago. 1 of 168 hours up over the last 7 full days, which is 1% of the time. On 20 September 2026 is when Rust Graphs first saw it.

What location is recorded for DutchEmpire 2x fun events?

No region is published by DutchEmpire 2x fun events. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 81.205.40.17:28015.

What Rust version is recorded for DutchEmpire 2x fun events?

Rust network protocol 2633 and build 165217 on Windows: that is what DutchEmpire 2x fun events runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on DutchEmpire 2x fun events?

No response from DutchEmpire 2x fun events; the server was last seen 3 days 14 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does DutchEmpire 2x fun events hold?

Within the top 69% of all ranked servers: DutchEmpire 2x fun events at #15,420 for player hours, seven days recorded.

Wipe times

On DutchEmpire 2x fun events, when do wipes occur?

The record of DutchEmpire 2x fun events's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 37 days 5 hours ago.

Rules and settings

Which rules and settings are recorded for DutchEmpire 2x fun events?

The name records 2x gather for DutchEmpire 2x fun events. A group limit is not stated. It runs the hardcore game mode, The hardest of Facepunch's modes. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain DutchEmpire 2x fun events?

On Rust Graphs, DutchEmpire 2x fun events is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Which meaning is attached to each tag on DutchEmpire 2x fun events?

gmhardcore (Game mode): A harsher ruleset: hardcore; mp100 (Max players): The slot count is 100; ts0 (Group limit): Teams are disabled; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags DutchEmpire 2x fun events publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to DutchEmpire 2x fun events?

In Rust, press F1 and type client.connect 81.205.40.17:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp100
Max players The slot count is 100.
ts0
Group limit Teams are disabled.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded