StatusLive Servers online11,766 Players65,323 Populated3,462 Wiped · 3 h190 Interval5 min Date29 OCT 2026

DWG RG-S15373Server sheetchecked 7d ago

PRISM local capture

Offline 81.244.137.90:28015 checked 7d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PRISM local capture
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
500 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is PRISM local capture, and is it online now?

The current state of PRISM local capture is offline, with the last sighting 7 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

In which location is PRISM local capture hosted?

No region is published by PRISM local capture. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 81.244.137.90:28015.

What Rust version is recorded for PRISM local capture?

On Windows, PRISM local capture runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on PRISM local capture?

PRISM local capture is not responding at the latest refresh; the last record of it online is 7 days 16 hours ago.

In the rankings, which position does PRISM local capture hold?

Player hours over seven days place PRISM local capture at #15,373, within the top 69% of ranked servers.

Schedules

Which times and days are wipes plotted at on PRISM local capture?

PRISM local capture's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 18 hours ago the current world was made.

Map and rules

What settings and rules apply on PRISM local capture?

No gather rate is stated in the name of PRISM local capture. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has PRISM local capture loaded?

PRISM local capture runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain PRISM local capture?

The Rust Graphs lists that carry PRISM local capture are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on PRISM local capture?

The game's server browser reads these tags from PRISM local capture: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): 4 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join PRISM local capture?

Connect with client.connect 81.244.137.90:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players 4 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded