DWG RG-S13253Server sheetchecked 41d ago
Development Server
Offline 81.245.228.184:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Development Server, and is it up?
Last seen 41 days 2 hours ago; right now Development Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.
What location is recorded for Development Server?
No region is published by Development Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 81.245.228.184:28015.
What Rust version is recorded for Development Server?
Rust network protocol 2633 and build 164530 on Windows: that is what Development Server runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Development Server?
Development Server is not responding at the latest refresh; the last record of it online is 41 days 2 hours ago.
In the rankings, which position does Development Server hold?
Within the top – of all ranked servers: Development Server at #13,253 for player hours, seven days recorded.
Wipe times
On Development Server, when do wipes occur?
The record of Development Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 41 days 2 hours ago.
Rules and settings
Which rules and settings are recorded for Development Server?
No gather rate is stated in the name of Development Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Development Server?
A procedural map, generated by the game, is what Development Server runs.
Filters
Where does Development Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Development Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Development Server?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Development Server joined?
Connect with client.connect 81.245.228.184:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.