StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h113 Interval5 min Date28 OCT 2026

DWG RG-S15258Server sheetchecked 9d ago

My Local Server

Offline 81.56.5.31:28015 checked 9d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,258top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct8 Oct14 Oct19 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Wed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:16 UTC13d ago 1 – running 0
Thu 1 Oct, 21:16 UTC FW26d ago 1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Local Server, and is it up?

The current state of My Local Server is offline, with the last sighting 9 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Local Server?

A region is not published by My Local Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 81.56.5.31:28015 is its address.

What Rust version is recorded for My Local Server?

On Windows, My Local Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for My Local Server?

No response from My Local Server; the server was last seen 9 days 18 hours ago.

Against other Rust servers, where is My Local Server placed?

Within the top 69% of all ranked servers: My Local Server at #15,258 for player hours, seven days recorded.

Wipe data

What is recorded on My Local Server on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on My Local Server?

The record of My Local Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 13 days 20 hours ago the current world was made.

Map and rules

Which settings does My Local Server run, and what rules?

The name of My Local Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is My Local Server played?

My Local Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain My Local Server?

On Rust Graphs, My Local Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My Local Server?

The game's server browser reads these tags from My Local Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to My Local Server?

In Rust, press F1 and type client.connect 81.56.5.31:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded