StatusLive Servers online11,694 Players52,148 Populated3,104 Wiped · 3 h109 Interval5 min Date30 OCT 2026

DWG RG-S12972Server sheetchecked 12d ago

BoltonKing Private

Offline 81.79.139.165:28015 checked 12d ago

Connect
Players now 1/ 3 33% full
7-day average0peak –
Rank#12,972top 59%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BoltonKing Private
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct16 Oct20 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average
61 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
101 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
291 / 350
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
16 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
369 / 450
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
282 / 325
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is BoltonKing Private, and is it online now?

The current state of BoltonKing Private is offline, with the last sighting 12 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.

What location is recorded for BoltonKing Private?

A region is not published by BoltonKing Private. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 81.79.139.165:28015.

What Rust version is recorded for BoltonKing Private?

Rust network protocol 2634 and build 167781 on Linux: that is what BoltonKing Private runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on BoltonKing Private?

No response from BoltonKing Private; the server was last seen 12 days 10 hours ago.

In the rankings, which position does BoltonKing Private hold?

Player hours over seven days place BoltonKing Private at #12,972, within the top 59% of ranked servers.

Schedules

On BoltonKing Private, when do wipes occur?

BoltonKing Private's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 12 hours ago.

Rules and settings

Which rules and settings are recorded for BoltonKing Private?

The name of BoltonKing Private records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is BoltonKing Private played?

Size 4,000 with seed 1126848701: that is the procedural map BoltonKing Private runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does BoltonKing Private appear among the Rust Graphs lists and filters?

These Rust Graphs lists include BoltonKing Private: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On BoltonKing Private, what is meant by each tag?

The game's server browser reads these tags from BoltonKing Private: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is BoltonKing Private joined?

Enter client.connect 81.79.139.165:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players The slot count is 3.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded