StatusLive Servers online11,894 Players101,584 Populated3,939 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S3881Server sheetchecked 12m ago

Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly

Online 81.88.223.46:30016 checked 12m ago

biweekly wipes vanilla
Connect
Players now 4/ 100 4% full
7-day average1peak 7
Rank#3,881top 17%
Last wipe3d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly
Fig. 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 10d 17hMon 9 Nov, 10:42 UTC
  3. 24d 17hMon 23 Nov, 10:42 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 38d 17hMon 7 Dec, 10:42 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:42 UTC3d ago 4 – running 1
Mon 12 Oct, 13:12 UTC17d ago 3 halved by day 3 13.9 days 0
Thu 1 Oct, 19:30 UTC FW27d ago 1 halved by day 1 10.7 days 0
Mon 14 Sep, 12:32 UTC45d ago 2 held half 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly, and is it online now?

Right now, Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly is recorded as online. The uptime it reports puts the last restart at about 3 days 5 hours ago. 158 of 168 hours up over the last 7 full days, which is 94% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly stable in the figures recorded?

The last 48 hours give an average of 95 server fps and a floor of 42. Counted at its highest: 150,962 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,434 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly hosted?

No region is published by Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 81.88.223.46:30016 is its address.

What Rust version is recorded for Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

On Linux, Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

Current player count on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly: 4, of 100 slots. Averaged across seven days, the player count is 1, with a peak of 7. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 6 players.

In the rankings, which position does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly hold?

Player hours over seven days place Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly at #3,881, within the top 17% of ranked servers.

Schedules

What happens on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 32 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 2.

On Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly, when do wipes occur?

Its tag is followed for the prediction: too few of Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 3 days 6 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

What settings and rules apply on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

Gather rate for Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly played?

Seed 1 and size 4,500 define the procedural map Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meaning is attached to each tag on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release are the tags Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

Connect with client.connect 81.88.223.46:30016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://rust.axelpx.ru.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded