StatusLive Servers online11,636 Players37,139 Populated2,912 Wiped · 3 h59 Interval5 min Date28 OCT 2026

DWG RG-S16915Server sheetchecked 29d ago

My Private Rust Server

Offline 82.1.181.104:28015 checked 29d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,915top 71%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Private Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepWed 23 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 17:48 UTC30d ago 6 – running 1
Sat 26 Sep, 13:18 UTC31d ago 6 – 1.2 days 0
Wed 23 Sep, 21:48 UTC34d ago 2 halved by day 1 2.6 days 2
Tue 22 Sep, 19:55 UTC35d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Private Rust Server online, and what uptime has been recorded?

My Private Rust Server is offline at this moment; 29 days 2 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.

What location is recorded for My Private Rust Server?

No region is published by My Private Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 82.1.181.104:28015.

On which Rust version is My Private Rust Server running?

Rust network protocol 2633 and build 165217 on Windows: that is what My Private Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for My Private Rust Server?

My Private Rust Server is not responding at the latest refresh; the last record of it online is 29 days 2 hours ago.

What rank has been recorded for My Private Rust Server?

Player hours over seven days place My Private Rust Server at #16,915, within the top 71% of ranked servers.

Schedules

On My Private Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 5 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On My Private Rust Server, when do wipes occur?

No next wipe can be predicted for My Private Rust Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 30 days 9 hours ago the current world was made.

Settings

What settings and rules apply on My Private Rust Server?

No gather rate is stated in the name of My Private Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has My Private Rust Server loaded?

My Private Rust Server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain My Private Rust Server?

These Rust Graphs lists include My Private Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Private Rust Server?

Tags published by My Private Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is My Private Rust Server joined?

Connect with client.connect 82.1.181.104:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded