StatusLive Servers online11,611 Players36,787 Populated2,913 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S15850Server sheetchecked 34d ago

yes

Offline 82.12.223.50:28015 checked 34d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,850top 70%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on yes
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 22:50 UTC34d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
226 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
196 / 225
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
17 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
20 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
100 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is yes, and is it online now?

The current state of yes is offline, with the last sighting 34 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

What location is recorded for yes?

A region is not published by yes. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 82.12.223.50:28015 is its address.

On which Rust version is yes running?

Rust network protocol 2633 and build 165217 on Windows: that is what yes runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on yes?

The latest refresh records yes as offline, last seen 34 days 8 hours ago.

In the rankings, which position does yes hold?

Player hours over seven days place yes at #15,850, within the top 70% of ranked servers.

Schedules

What happens on yes on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on yes?

Too few wipes are on record for yes to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 34 days 8 hours ago.

Settings

What settings and rules apply on yes?

Gather rate for yes: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for yes?

yes runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain yes?

The Rust Graphs lists that carry yes are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On yes, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags yes publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to yes?

Enter client.connect 82.12.223.50:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded