DWG RG-S15443Server sheetchecked 35d ago
Test Server
Offline 82.131.186.135:28088 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Test Server, and is it up?
Last seen 35 days 8 hours ago; right now Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
What location is recorded for Test Server?
There is no region published by Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 82.131.186.135:28088.
On which Rust version is Test Server running?
The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Test Server. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Test Server?
No response from Test Server; the server was last seen 35 days 8 hours ago.
Against other Rust servers, where is Test Server placed?
Within the top 67% of all ranked servers: Test Server at #15,443 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on Test Server?
Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 52 days 10 hours ago the current world was made.
Settings
What settings and rules apply on Test Server?
The name of Test Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Filters
On Rust Graphs, which lists and filters contain Test Server?
The Rust Graphs lists that carry Test Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test Server?
Tags published by Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Test Server joined?
In Rust, press F1 and type client.connect 82.131.186.135:28088 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.