StatusLive Servers online11,801 Players73,164 Populated3,682 Wiped · 3 h113 Interval5 min Date28 OCT 2026

DWG RG-S2984Server sheetchecked 6m ago

Vladivostok [24/7] Server #2 [Classic]

Online 82.162.62.12:28017 checked 6m ago

quad weekly wipes oxide
Connect
Players now 1/ 50 2% full
7-day average1peak 5
Rank#2,984top 13%
Last wipe5d agoweekly schedule
Next wipe1d 1hThu 29 Oct, 23:07 UTC
Fig. 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Vladivostok [24/7] Server #2 [Classic]
Fig. 2

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 13% of all ranked servers, and #186 of the quad servers (top 22%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 23:07 UTC, in 1d 1h. Every Thursday at 23:07 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 5

Coming wipes

  1. 1d 1hThu 29 Oct, 23:07 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hThu 12 Nov, 23:07 UTC
  4. 22d 1hThu 19 Nov, 23:07 UTC
  5. 29d 1hThu 26 Nov, 23:07 UTC
  6. 35d 21hThu 3 Dec, 19:00 UTCFW
  7. 43d 1hThu 10 Dec, 23:07 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:07 UTC5d ago 5 – running 1
Thu 15 Oct, 23:07 UTC12d ago 3 held half 7 days 0
Thu 8 Oct, 23:07 UTC19d ago 3 halved by day 6 7 days 0
Thu 1 Oct, 18:46 UTC FW27d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 54 on average
35 / 200
02 0 / 165
03
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 30 on average
326 / 350
04
『小宇宙』10.27号/新开/四人服/萌新服EA · quad · weekly · 21 on average
0 / 200
05
『次空间』10.28号/14:00新开/四人服/萌新服EA · quad · weekly · 19 on average
31 / 200
06
[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 13 on average
4 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Vladivostok [24/7] Server #2 [Classic], and is it online now?

Right now, Vladivostok [24/7] Server #2 [Classic] is recorded as online. Counted from its reported uptime, the last restart was about 20 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 26 September 2026 is when Rust Graphs first saw it.

How does Vladivostok [24/7] Server #2 [Classic] perform, as measured?

The last 48 hours give an average of 123 server fps and a floor of 93. Counted at its highest: 47,632 entities, buildings, deployables and the rest of the world included. 2,015 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Vladivostok [24/7] Server #2 [Classic] hosted?

There is no region published by Vladivostok [24/7] Server #2 [Classic]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 82.162.62.12:28017 is its address.

On which Rust version is Vladivostok [24/7] Server #2 [Classic] running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Vladivostok [24/7] Server #2 [Classic]. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Vladivostok [24/7] Server #2 [Classic]?

Current player count on Vladivostok [24/7] Server #2 [Classic]: 1, of 50 slots. The seven-day mean is 1 players; the peak over the same period is 5. Over the last 48 hours the busiest hour was 11:00 UTC, at an average of 4 players.

In the rankings, which position does Vladivostok [24/7] Server #2 [Classic] hold?

Player hours over seven days place Vladivostok [24/7] Server #2 [Classic] at #2,984, within the top 13% of ranked servers. Within the quad group it places #186.

Wipe data

What happens on Vladivostok [24/7] Server #2 [Classic] on the day of a wipe?

An average of 4 players was recorded at the busiest point of its recent wipes. 38 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 5.

What wipe schedule has been recorded for Vladivostok [24/7] Server #2 [Classic]?

every Thursday at 23:07 UTC is how Vladivostok [24/7] Server #2 [Classic] wipes. Thursday 29 October at 23:07 UTC is the date its next wipe is due. The world it runs now was made 5 days 22 hours ago. The tags state a weekly wipe schedule.

Rules and settings

What settings and rules apply on Vladivostok [24/7] Server #2 [Classic]?

The name of Vladivostok [24/7] Server #2 [Classic] records no gather rate. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Vladivostok [24/7] Server #2 [Classic] played?

Seed 26982 and size 3,000 define the procedural map Vladivostok [24/7] Server #2 [Classic] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Vladivostok [24/7] Server #2 [Classic]?

The Rust Graphs lists that carry Vladivostok [24/7] Server #2 [Classic] are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

On Vladivostok [24/7] Server #2 [Classic], what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags Vladivostok [24/7] Server #2 [Classic] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Vladivostok [24/7] Server #2 [Classic]?

In Rust, press F1 and type client.connect 82.162.62.12:28017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://m.vk.com/vlrust.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded