StatusLive Servers online11,842 Players74,292 Populated3,699 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 9m ago

[EU] PureRust.org | Vanilla+ | BiWeekly

Online 82.165.143.144:28015 checked 9m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] PureRust.org | Vanilla+ | BiWeekly
Fig. 2

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:57 UTC13d ago 0 – running 0
Thu 1 Oct, 17:53 UTC FW27d ago 0 – 14 days 0
Fri 18 Sep, 06:01 UTC41d ago 0 – 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is [EU] PureRust.org | Vanilla+ | BiWeekly online, and what uptime has been recorded?

[EU] PureRust.org | Vanilla+ | BiWeekly is up at this moment. About 5 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

What does the recorded performance of [EU] PureRust.org | Vanilla+ | BiWeekly show?

Average server fps over the last 48 hours is 157; the lowest was 96. Counted at its highest: 73,940 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,788 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [EU] PureRust.org | Vanilla+ | BiWeekly hosted?

No region tag is published by [EU] PureRust.org | Vanilla+ | BiWeekly, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 82.165.143.144:28015 is its address.

On which Rust version is [EU] PureRust.org | Vanilla+ | BiWeekly running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU] PureRust.org | Vanilla+ | BiWeekly. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [EU] PureRust.org | Vanilla+ | BiWeekly?

Current player count on [EU] PureRust.org | Vanilla+ | BiWeekly: 0, of 100 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does [EU] PureRust.org | Vanilla+ | BiWeekly hold?

Over the last seven days, [EU] PureRust.org | Vanilla+ | BiWeekly records #15,326 for player hours: the top 69% of all ranked servers.

Wipe times

What happens on [EU] PureRust.org | Vanilla+ | BiWeekly on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [EU] PureRust.org | Vanilla+ | BiWeekly?

There is no next wipe to predict at [EU] PureRust.org | Vanilla+ | BiWeekly, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 13 days 19 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for [EU] PureRust.org | Vanilla+ | BiWeekly?

The name of [EU] PureRust.org | Vanilla+ | BiWeekly records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [EU] PureRust.org | Vanilla+ | BiWeekly?

Size 3,500, custom, on [EU] PureRust.org | Vanilla+ | BiWeekly: the map file is published and can be downloaded from this page.

Tags

Where does [EU] PureRust.org | Vanilla+ | BiWeekly appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU] PureRust.org | Vanilla+ | BiWeekly are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On [EU] PureRust.org | Vanilla+ | BiWeekly, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags [EU] PureRust.org | Vanilla+ | BiWeekly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [EU] PureRust.org | Vanilla+ | BiWeekly joined?

In Rust, press F1 and type client.connect 82.165.143.144:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://purerust.org is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

rustmaps
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded