DWG RG-S12998Server sheetchecked 12d ago
Server name on in-game server list
Offline 82.18.238.251:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:31 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Server name on in-game server list online, and what uptime has been recorded?
Server name on in-game server list is offline at this moment; 12 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 30 September 2026.
In which location is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 82.18.238.251:28015 is its address.
On which Rust version is Server name on in-game server list running?
Rust network protocol 2634 and build 167781 on Windows: that is what Server name on in-game server list runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Server name on in-game server list?
Server name on in-game server list is not responding at the latest refresh; the last record of it online is 12 days 1 hours ago.
What rank has been recorded for Server name on in-game server list?
Within the top 60% of all ranked servers: Server name on in-game server list at #12,998 for player hours, seven days recorded.
Wipe data
What happens on Server name on in-game server list on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Server name on in-game server list?
Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 19 hours ago the current world was made.
Rules and settings
What settings and rules apply on Server name on in-game server list?
No gather rate is stated in the name of Server name on in-game server list. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Server name on in-game server list loaded?
Server name on in-game server list runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Server name on in-game server list?
The Rust Graphs lists that carry Server name on in-game server list are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Server name on in-game server list publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Server name on in-game server list?
Connect with client.connect 82.18.238.251:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.