DWG RG-S13172Server sheetchecked 34d ago
Name of Server as Shown on the Client Server List
Offline 82.192.128.211:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?
Name of Server as Shown on the Client Server List is offline at this moment; 34 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.
What location is recorded for Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 82.192.128.211:28015.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Name of Server as Shown on the Client Server List. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 34 days 18 hours ago.
Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?
Over the last seven days, Name of Server as Shown on the Client Server List records #13,172 for player hours: the top 61% of all ranked servers.
Wipe times
On Name of Server as Shown on the Client Server List, when do wipes occur?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 36 days 16 hours ago.
Settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate is stated in the name of Name of Server as Shown on the Client Server List. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Lists and filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Name of Server as Shown on the Client Server List, what is meant by each tag?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Name of Server as Shown on the Client Server List?
Connect with client.connect 82.192.128.211:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.