DWG RG-S14742Server sheetchecked 40d ago
ServerName
Offline 82.208.124.235:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is ServerName, and is it online now?
Last seen 40 days ago; right now ServerName is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.
In which location is ServerName hosted?
A region is not published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 82.208.124.235:28015.
What Rust version is recorded for ServerName?
Rust network protocol 2633 and build 164530 on Windows: that is what ServerName runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on ServerName?
The latest refresh records ServerName as offline, last seen 40 days ago.
In the rankings, which position does ServerName hold?
Over the last seven days, ServerName records #14,742 for player hours: the top – of all ranked servers.
Wipe data
Which times and days are wipes plotted at on ServerName?
Too few wipes are on record for ServerName to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 52 days 13 hours ago the current world was made.
Settings
Which settings does ServerName run, and what rules?
The name of ServerName records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for ServerName?
A procedural map, generated by the game, is what ServerName runs.
Lists and filters
Where does ServerName appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join ServerName?
Enter client.connect 82.208.124.235:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.