StatusLive Servers online11,739 Players51,557 Populated3,316 Wiped · 3 h122 Interval5 min Date28 OCT 2026

DWG RG-S7073Server sheetchecked 14m ago

P.I.P RUST Test Server

Online 82.21.2.10:10218 checked 14m ago

moddedcarbonpve
Connect
Players now 0/ 20 0% full
7-day average0peak 2
Rank#7,073top 32%
No wipesresets13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on P.I.P RUST Test Server
Fig. 2

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:22 UTC2d ago – – – 0
Mon 26 Oct, 15:04 UTC2d ago – – – 0
Sun 25 Oct, 11:07 UTC3d ago – – – 0
Sun 25 Oct, 09:25 UTC3d ago – – – 0
Sun 25 Oct, 04:23 UTC3d ago – – – 0
Sun 25 Oct, 03:36 UTC3d ago – – – 1
Sun 25 Oct, 03:01 UTC3d ago – – – 0
Sat 24 Oct, 11:51 UTC4d ago – – – 0
Sat 24 Oct, 11:00 UTC4d ago – – – 0
Sat 24 Oct, 09:19 UTC4d ago – – – 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is P.I.P RUST Test Server online, and what uptime has been recorded?

At this moment P.I.P RUST Test Server is online. About 47 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 119 of 168 hours up, 71% of the time. On 4 October 2026 is when Rust Graphs first saw it.

How does P.I.P RUST Test Server perform, as measured?

The last 48 hours give an average of 205 server fps and a floor of 125. Counted at its highest: 69,801 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,521 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is P.I.P RUST Test Server hosted?

There is no region published by P.I.P RUST Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 82.21.2.10:10218.

On which Rust version is P.I.P RUST Test Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what P.I.P RUST Test Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on P.I.P RUST Test Server?

At the last refresh, P.I.P RUST Test Server recorded 0 players across 20 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 00:00 UTC, averaging 0 players.

What rank has been recorded for P.I.P RUST Test Server?

Over the last seven days, P.I.P RUST Test Server records #7,073 for player hours: the top 32% of all ranked servers.

Wipe data

What wipe schedule has been recorded for P.I.P RUST Test Server?

No wipe schedule is kept for P.I.P RUST Test Server. The world is replaced every few hours, and such resets are not wipes.

Settings

Which rules and settings are recorded for P.I.P RUST Test Server?

No gather rate is stated in the name of P.I.P RUST Test Server. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has P.I.P RUST Test Server loaded?

P.I.P RUST Test Server runs a procedural map of size 3,500 with seed 1891438067, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain P.I.P RUST Test Server?

These Rust Graphs lists include P.I.P RUST Test Server: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on P.I.P RUST Test Server?

The game's server browser reads these tags from P.I.P RUST Test Server: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to P.I.P RUST Test Server?

In Rust, press F1 and type client.connect 82.21.2.10:10218 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded