StatusLive Servers online11,810 Players75,437 Populated3,743 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S0474Server sheetchecked 5m ago

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23

Online EA 82.21.2.5:10205 checked 5m ago

solo weekly wipes vanillaoxide
Connect
Players now 5/ 100 5% full
7-day average35peak 126
Rank#474top 2% · #14 in EA
Last wipe5d agoweekly schedule
Next wipe1d 11hFri 30 Oct, 08:39 UTC
Fig. 1

Players

AveragePeak
02040608022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23
Fig. 2

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 2% in EA, and #16 of the solo servers (top 7%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 08:39 UTC, in 1d 11h. Every Friday at 08:39 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak126players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 11hFri 30 Oct, 08:39 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 8d 11hFri 6 Nov, 08:39 UTC
  4. 15d 11hFri 13 Nov, 08:39 UTC
  5. 22d 11hFri 20 Nov, 08:39 UTC
  6. 29d 11hFri 27 Nov, 08:39 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 36d 11hFri 4 Dec, 08:39 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 126, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:39 UTC5d ago 126 – running 6
Fri 16 Oct, 08:59 UTC12d ago 121 halved by day 3 7 days 4
Fri 9 Oct, 08:59 UTC19d ago 130 halved by day 3 7 days 6
Fri 2 Oct, 03:50 UTC26d ago 132+2 queue halved by day 2 7.2 days 5
Fri 25 Sep, 08:59 UTC33d ago 151 halved by day 2 6.8 days 7
Fri 18 Sep, 08:59 UTC40d ago 151+2 queue halved by day 3 7 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23, and is it up?

Right now, [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is recorded as online. The uptime it reports puts the last restart at about 21 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 perform, as measured?

112 server fps on average over the last 48 hours, and never under 78. Counted at its highest: 142,098 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,938 MB. Players feel low fps and a climbing entity count as lag.

In which location is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 hosted?

In Asia [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 82.21.2.5:10205 is its address.

What Rust version is recorded for [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

Rust network protocol 2635 and build 168909 on Linux: that is what [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

At the last refresh, [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 recorded 5 players across 100 slots. The seven-day mean is 35 players; the peak over the same period is 126. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 43 players.

Against other Rust servers, where is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 placed?

Across seven days, player hours give [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 #474 globally and #14 in Asia, a top 2% position among ranked servers. Within the solo group it places #16.

Wipe times

What is recorded on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 on wipe day?

An average of 126 players was recorded at the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.

On [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23, when do wipes occur?

every Friday at 08:39 UTC is how [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 wipes. Friday 30 October at 08:39 UTC is the date its next wipe is due. 5 days 12 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Settings

Which settings does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 run, and what rules?

Gather rate for [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23: not stated in the name. Solo play only: teams are not allowed. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

Seed 1337 and size 3,500 define the procedural map [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

The Rust Graphs lists that carry [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 are: Rust community servers, plotted, Solo Rust servers: group limit 1 and Vanilla Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 25+ on average.

On [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23, what is meant by each tag?

The game's server browser reads these tags from [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts1 (Group limit): Teams hold no more than 1; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); EA (East Asia): The browser's listing places it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

In Rust, press F1 and type client.connect 82.21.2.5:10205 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/9wKdPJrfw2 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts1,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts1
Group limit Teams hold no more than 1.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded