StatusLive Servers online11,851 Players93,847 Populated3,878 Wiped · 3 h391 Interval5 min Date29 OCT 2026

DWG RG-S6450Server sheetchecked 8m ago

RustGETON

Online 82.223.35.193:25600 checked 8m ago

Connect
Players now 0/ 10 0% full
7-day average0peak 2
Rank#6,450top 29%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on RustGETON
Fig. 2

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RustGETON online, and what uptime has been recorded?

Right now, RustGETON is recorded as online. About 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 3 full days the record is 71 of 72 hours up, 99% of the time. First seen by Rust Graphs on 25 October 2026.

What does the recorded performance of RustGETON show?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 90,600 entities, buildings, deployables and the rest of the world included. 2,421 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RustGETON?

No region is published by RustGETON. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 82.223.35.193:25600.

What Rust version is recorded for RustGETON?

On Linux, RustGETON runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RustGETON?

At the last refresh, RustGETON recorded 0 players across 10 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 2 players.

In the rankings, which position does RustGETON hold?

Over the last seven days, RustGETON records #6,450 for player hours: the top 29% of all ranked servers.

Schedules

Which times and days are wipes plotted at on RustGETON?

The record of RustGETON's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 3 days 20 hours ago.

Rules and settings

What settings and rules apply on RustGETON?

The name of RustGETON records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has RustGETON loaded?

Size 4,000 with seed 1234567890: that is the procedural map RustGETON runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does RustGETON appear among the Rust Graphs lists and filters?

On Rust Graphs, RustGETON is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On RustGETON, what is meant by each tag?

Tags published by RustGETON, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join RustGETON?

Connect with client.connect 82.223.35.193:25600: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded