StatusLive Servers online11,700 Players38,590 Populated2,938 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S13159Server sheetchecked 7d ago

Local 1x1 (no EAC)

Offline 82.34.240.179:28015 checked 7d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,159top 59%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local 1x1 (no EAC)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep11 Oct16 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:15 UTC19d ago 1 – running 1
Fri 25 Sep, 17:32 UTC33d ago 1 – 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
169 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
121 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
17 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
18 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
29 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Local 1x1 (no EAC) online, and what uptime has been recorded?

The current state of Local 1x1 (no EAC) is offline, with the last sighting 7 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

In which location is Local 1x1 (no EAC) hosted?

There is no region published by Local 1x1 (no EAC). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 82.34.240.179:28015.

What Rust version is recorded for Local 1x1 (no EAC)?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Local 1x1 (no EAC). The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Local 1x1 (no EAC)?

No response from Local 1x1 (no EAC); the server was last seen 7 days 11 hours ago.

In the rankings, which position does Local 1x1 (no EAC) hold?

Player hours over seven days place Local 1x1 (no EAC) at #13,159, within the top 59% of ranked servers.

Schedules

What is recorded on Local 1x1 (no EAC) on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Local 1x1 (no EAC), when do wipes occur?

Local 1x1 (no EAC)'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 19 days 3 hours ago the current world was made.

Settings

Which rules and settings are recorded for Local 1x1 (no EAC)?

Gather rate for Local 1x1 (no EAC): not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for Local 1x1 (no EAC)?

A procedural map, generated by the game, is what Local 1x1 (no EAC) runs.

Tags

On Rust Graphs, which lists and filters contain Local 1x1 (no EAC)?

The Rust Graphs lists that carry Local 1x1 (no EAC) are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local 1x1 (no EAC), what is meant by each tag?

The game's server browser reads these tags from Local 1x1 (no EAC): gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Local 1x1 (no EAC) joined?

In Rust, press F1 and type client.connect 82.34.240.179:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded