StatusLive Servers online11,863 Players104,004 Populated3,955 Wiped · 3 h547 Interval5 min Date29 OCT 2026

DWG RG-S16010Server sheetchecked 25d ago

[EU] Renewal Rust | Test Server 1

Offline 82.39.212.6:25495 checked 25d ago

moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#16,010top 71%
Last wipe28d agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [EU] Renewal Rust | Test Server 1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [EU] Renewal Rust | Test Server 1 online, and what uptime has been recorded?

Last seen 25 days 21 hours ago; right now [EU] Renewal Rust | Test Server 1 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 1 October 2026.

What location is recorded for [EU] Renewal Rust | Test Server 1?

Its name points to Europe, though [EU] Renewal Rust | Test Server 1 publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 82.39.212.6:25495.

What Rust version is recorded for [EU] Renewal Rust | Test Server 1?

Rust network protocol 2634 and build 166652 on Linux: that is what [EU] Renewal Rust | Test Server 1 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on [EU] Renewal Rust | Test Server 1?

The latest refresh records [EU] Renewal Rust | Test Server 1 as offline, last seen 25 days 21 hours ago.

What rank has been recorded for [EU] Renewal Rust | Test Server 1?

Player hours over seven days place [EU] Renewal Rust | Test Server 1 at #16,010, within the top 71% of ranked servers.

Wipe data

On [EU] Renewal Rust | Test Server 1, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 40 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [EU] Renewal Rust | Test Server 1?

At [EU] Renewal Rust | Test Server 1 the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 28 days 1 hours ago.

Settings

Which settings does [EU] Renewal Rust | Test Server 1 run, and what rules?

No gather rate is stated in the name of [EU] Renewal Rust | Test Server 1. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [EU] Renewal Rust | Test Server 1?

Size 3,000 with seed 1406409190: that is the procedural map [EU] Renewal Rust | Test Server 1 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [EU] Renewal Rust | Test Server 1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU] Renewal Rust | Test Server 1 are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on [EU] Renewal Rust | Test Server 1?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags [EU] Renewal Rust | Test Server 1 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [EU] Renewal Rust | Test Server 1 joined?

Enter client.connect 82.39.212.6:25495 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://nolimit.host/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded