StatusLive Servers online11,591 Players34,139 Populated2,831 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S14356Server sheetchecked 16d ago

Name of Server as Shown on the Client Server List

Offline 82.4.17.47:28015 checked 16d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,356top 65%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
216 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
13 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
20 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
127 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
42 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
39 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

Last seen 16 days 6 hours ago; right now Name of Server as Shown on the Client Server List is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 11 October 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 82.4.17.47:28015 is its address.

On which Rust version is Name of Server as Shown on the Client Server List running?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List; the server was last seen 16 days 6 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Player hours over seven days place Name of Server as Shown on the Client Server List at #14,356, within the top 65% of ranked servers.

Schedules

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 6 hours ago.

Settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Name of Server as Shown on the Client Server List loaded?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Tags

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Name of Server as Shown on the Client Server List?

Enter client.connect 82.4.17.47:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded