DWG RG-S15432Server sheetchecked 9m ago
Ohana SweetHome
Online 82.64.113.16:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:29 UTC19d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Ohana SweetHome, and is it up?
At this moment Ohana SweetHome is online. Counted from its reported uptime, the last restart was about 11 days 20 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 19 September 2026.
How does Ohana SweetHome perform, as measured?
130 server fps on average over the last 48 hours, and never under 104. Counted at its highest: 119,918 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,949 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Ohana SweetHome?
No region is published by Ohana SweetHome. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 82.64.113.16:28015 is its address.
On which Rust version is Ohana SweetHome running?
Rust network protocol 2634 and build 167781 on Windows: that is what Ohana SweetHome runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Ohana SweetHome?
Current player count on Ohana SweetHome: 0, of 30 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for Ohana SweetHome?
Within the top 69% of all ranked servers: Ohana SweetHome at #15,432 for player hours, seven days recorded.
Schedules
On Ohana SweetHome, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. At 31 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Ohana SweetHome?
Ohana SweetHome's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 19 days ago.
Settings
Which settings does Ohana SweetHome run, and what rules?
No gather rate is stated in the name of Ohana SweetHome. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Ohana SweetHome loaded?
Ohana SweetHome runs a procedural map of size 4,500 with seed 2137891339, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Ohana SweetHome appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Ohana SweetHome: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Ohana SweetHome?
Tags published by Ohana SweetHome, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Ohana SweetHome?
Enter client.connect 82.64.113.16:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp30
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.