StatusLive Servers online11,612 Players35,778 Populated2,872 Wiped · 3 h60 Interval5 min Date28 OCT 2026

DWG RG-S16685Server sheetchecked 27d ago

My Rust server | Powered by AMP

Offline 82.64.53.235:28021 checked 27d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,685top 70%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
237 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
15 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
21 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
112 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
43 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Rust server | Powered by AMP online, and what uptime has been recorded?

Last seen 27 days 1 hours ago; right now My Rust server | Powered by AMP is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.

What location is recorded for My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 82.64.53.235:28021 is its address.

What Rust version is recorded for My Rust server | Powered by AMP?

Rust network protocol 2633 and build 165217 on Windows: that is what My Rust server | Powered by AMP runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on My Rust server | Powered by AMP?

The latest refresh records My Rust server | Powered by AMP as offline, last seen 27 days 1 hours ago.

What rank has been recorded for My Rust server | Powered by AMP?

Player hours over seven days place My Rust server | Powered by AMP at #16,685, within the top 70% of ranked servers.

Wipe times

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 31 days 15 hours ago.

Settings

Which settings does My Rust server | Powered by AMP run, and what rules?

The name of My Rust server | Powered by AMP records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is My Rust server | Powered by AMP played?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Lists and filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Rust server | Powered by AMP: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is My Rust server | Powered by AMP joined?

Enter client.connect 82.64.53.235:28021 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded