StatusLive Servers online11,635 Players46,883 Populated3,179 Wiped · 3 h97 Interval5 min Date28 OCT 2026

DWG RG-S14690Server sheetchecked 25d ago

Development Server

Offline 82.67.133.103:28015 checked 25d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#14,690top 64%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:09 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
454 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
259 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
27 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
33 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
140 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
53 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Development Server, and is it online now?

Development Server is offline at this moment; 25 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 September 2026.

In which location is Development Server hosted?

A region is not published by Development Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 82.67.133.103:28015 is its address.

What Rust version is recorded for Development Server?

Rust network protocol 2634 and build 166586 on Windows: that is what Development Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Development Server?

The latest refresh records Development Server as offline, last seen 25 days 15 hours ago.

What rank has been recorded for Development Server?

Player hours over seven days place Development Server at #14,690, within the top 64% of ranked servers.

Schedules

On Development Server, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Development Server, when do wipes occur?

Too few wipes are on record for Development Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 19 hours ago.

Rules and settings

Which rules and settings are recorded for Development Server?

Gather rate for Development Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

What is the map for Development Server?

A procedural map, generated by the game, is what Development Server runs.

Tags

On Rust Graphs, which lists and filters contain Development Server?

The Rust Graphs lists that carry Development Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Development Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Development Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Development Server?

Connect with client.connect 82.67.133.103:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded