DWG RG-S15125Server sheetchecked 12d ago
LinuxGSM
Offline 82.69.11.78:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for LinuxGSM, and is it up?
LinuxGSM is offline at this moment; 12 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.
What location is recorded for LinuxGSM?
There is no region published by LinuxGSM. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 82.69.11.78:28015 is its address.
What Rust version is recorded for LinuxGSM?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on LinuxGSM?
The latest refresh records LinuxGSM as offline, last seen 12 days 19 hours ago.
What rank has been recorded for LinuxGSM?
Over the last seven days, LinuxGSM records #15,125 for player hours: the top 70% of all ranked servers.
Wipe data
On LinuxGSM, when do wipes occur?
LinuxGSM's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 14 days 1 hours ago.
Rules and settings
What settings and rules apply on LinuxGSM?
Gather rate for LinuxGSM: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.
On which map is LinuxGSM played?
LinuxGSM runs a procedural map, which the game generates.
Lists and filters
Where does LinuxGSM appear among the Rust Graphs lists and filters?
These Rust Graphs lists include LinuxGSM: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On LinuxGSM, what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags LinuxGSM publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is LinuxGSM joined?
Connect with client.connect 82.69.11.78:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.