StatusLive Servers online11,893 Players98,350 Populated3,934 Wiped · 3 h402 Interval5 min Date29 OCT 2026

DWG RG-S15280Server sheetchecked 11d ago

Local 2000 Map Test

Offline 82.77.116.61:28115 checked 11d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,280top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local 2000 Map Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
978 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Local 2000 Map Test, and is it online now?

Last seen 11 days 21 hours ago; right now Local 2000 Map Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 October 2026.

In which location is Local 2000 Map Test hosted?

A region is not published by Local 2000 Map Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 82.77.116.61:28115 is its address.

What Rust version is recorded for Local 2000 Map Test?

On Windows, Local 2000 Map Test runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Local 2000 Map Test?

No response from Local 2000 Map Test; the server was last seen 11 days 21 hours ago.

Against other Rust servers, where is Local 2000 Map Test placed?

Over the last seven days, Local 2000 Map Test records #15,280 for player hours: the top 70% of all ranked servers.

Schedules

What wipe schedule has been recorded for Local 2000 Map Test?

Too few wipes are on record for Local 2000 Map Test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 12 days 8 hours ago.

Settings

What settings and rules apply on Local 2000 Map Test?

No gather rate is stated in the name of Local 2000 Map Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Local 2000 Map Test?

Local 2000 Map Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Local 2000 Map Test?

The Rust Graphs lists that carry Local 2000 Map Test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Local 2000 Map Test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Local 2000 Map Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Local 2000 Map Test?

Enter client.connect 82.77.116.61:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded