StatusLive Servers online11,866 Players102,609 Populated3,946 Wiped · 3 h551 Interval5 min Date29 OCT 2026

DWG RG-S15129Server sheetchecked 13d ago

SADLADS TESTING GROUND

Offline 83.137.254.152:28015 checked 13d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,129top 70%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SADLADS TESTING GROUND
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for SADLADS TESTING GROUND, and is it up?

SADLADS TESTING GROUND is offline at this moment; 13 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

In which location is SADLADS TESTING GROUND hosted?

No region is published by SADLADS TESTING GROUND. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 83.137.254.152:28015.

What Rust version is recorded for SADLADS TESTING GROUND?

Rust network protocol 2634 and build 167398 on Linux: that is what SADLADS TESTING GROUND runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on SADLADS TESTING GROUND?

No response from SADLADS TESTING GROUND; the server was last seen 13 days 12 hours ago.

What rank has been recorded for SADLADS TESTING GROUND?

Over the last seven days, SADLADS TESTING GROUND records #15,129 for player hours: the top 70% of all ranked servers.

Wipe data

What wipe schedule has been recorded for SADLADS TESTING GROUND?

The record of SADLADS TESTING GROUND's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 6 hours ago.

Settings

Which settings does SADLADS TESTING GROUND run, and what rules?

No gather rate is stated in the name of SADLADS TESTING GROUND. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for SADLADS TESTING GROUND?

SADLADS TESTING GROUND runs a procedural map of size 4,000 with seed 1234, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does SADLADS TESTING GROUND appear among the Rust Graphs lists and filters?

On Rust Graphs, SADLADS TESTING GROUND is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On SADLADS TESTING GROUND, what is meant by each tag?

The game's server browser reads these tags from SADLADS TESTING GROUND: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to SADLADS TESTING GROUND?

Enter client.connect 83.137.254.152:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded