StatusLive Servers online11,611 Players36,787 Populated2,913 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S6100Server sheetchecked 10m ago

ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]

Online 83.141.24.148:28015 checked 10m ago

2x moddedoxide
Connect
Players now 0/ 500 0% full
7-day average0peak 3
Rank#6,100top 27%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]
Fig. 2

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:34 UTC5d ago 3 – running 0
Fri 16 Oct, 08:15 UTC12d ago 1 held half 7.2 days 0
Fri 2 Oct, 13:06 UTC26d ago 4 halved by day 2 13.8 days 0
Thu 1 Oct, 19:47 UTC FW27d ago 4 – 0.7 days 0
Fri 25 Sep, 11:57 UTC33d ago 48 halved by day 2 6.3 days 0
Fri 18 Sep, 13:26 UTC40d ago 22 halved by day 3 6.9 days 0
Thu 17 Sep, 14:21 UTC41d ago 22 – 1 days 0
Sun 13 Sep, 13:56 UTC45d ago 6 held half 4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 810 on average
386 / 400
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average
160 / 150
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average
93 / 150
04
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average
44 / 150
05
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average
774 / 870
06
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average
64 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] online, and what uptime has been recorded?

At this moment ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] is online. The uptime it reports puts the last restart at about 5 days 16 hours ago. 161 of 168 hours up over the last 7 full days, which is 96% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] show?

110 server fps on average over the last 48 hours, and never under 67. Counted at its highest: 77,142 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,021 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] hosted?

A region is not published by ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 83.141.24.148:28015.

On which Rust version is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] running?

On Windows, ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?

At the last refresh, ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] recorded 0 players across 500 slots. Averaged across seven days, the player count is 0, with a peak of 3.

In the rankings, which position does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] hold?

Player hours over seven days place ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] at #6,100, within the top 27% of ranked servers.

Schedules

What is recorded on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] on wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 25% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?

There is no next wipe to predict at ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+], which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 5 days 18 hours ago the current world was made.

Settings

What settings and rules apply on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?

2x gather is stated in the name of ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] played?

Size 3,700 with seed 129304965: that is the procedural map ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?

The Rust Graphs lists that carry ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] are: Servers with a 2x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?

The game's server browser reads these tags from ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?

Connect with client.connect 83.141.24.148:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded