StatusLive Servers online11,624 Players37,278 Populated2,941 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S15419Server sheetchecked 7m ago

CrypticRedHats Staging Branch Development Server

Online EU 83.151.204.153:28018 checked 7m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,419top 69% · #2593 in EU
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on CrypticRedHats Staging Branch Development Server
Fig. 2

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

usual gap5.7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:03 UTC26d ago 0 – running 0
Fri 25 Sep, 13:41 UTC32d ago 0 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is CrypticRedHats Staging Branch Development Server, and is it online now?

CrypticRedHats Staging Branch Development Server is up at this moment. About 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does CrypticRedHats Staging Branch Development Server perform, as measured?

Average server fps over the last 48 hours is 49; the lowest was 42. Counted at its highest: 111,000 entities, buildings, deployables and the rest of the world included. 3,288 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for CrypticRedHats Staging Branch Development Server?

The EU tag is how CrypticRedHats Staging Branch Development Server lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 83.151.204.153:28018.

On which Rust version is CrypticRedHats Staging Branch Development Server running?

Rust network protocol 2635 and build 169310 on Linux: that is what CrypticRedHats Staging Branch Development Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for CrypticRedHats Staging Branch Development Server?

At the last refresh, CrypticRedHats Staging Branch Development Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is CrypticRedHats Staging Branch Development Server placed?

Across seven days, player hours give CrypticRedHats Staging Branch Development Server #15,419 globally and #2,593 in Europe, a top 69% position among ranked servers.

Wipe data

What is recorded on CrypticRedHats Staging Branch Development Server on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On CrypticRedHats Staging Branch Development Server, when do wipes occur?

At CrypticRedHats Staging Branch Development Server the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 23 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for CrypticRedHats Staging Branch Development Server?

No gather rate is stated in the name of CrypticRedHats Staging Branch Development Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for CrypticRedHats Staging Branch Development Server?

CrypticRedHats Staging Branch Development Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain CrypticRedHats Staging Branch Development Server?

These Rust Graphs lists include CrypticRedHats Staging Branch Development Server: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on CrypticRedHats Staging Branch Development Server?

Tags published by CrypticRedHats Staging Branch Development Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs169310 (Build): The game build is 169310; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is CrypticRedHats Staging Branch Development Server run?

A crypticredhat.com hostname is published by CrypticRedHats Staging Branch Development Server; no other server we track uses it.

Joining the server

What is the way to connect to CrypticRedHats Staging Branch Development Server?

Connect with client.connect 83.151.204.153:28018: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/GevAn9jzCr is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs169310,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs169310
Build The game build is 169310.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded