DWG RG-S13861Server sheetchecked 24d ago
nameserver
Offline 83.167.115.179:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is nameserver, and is it online now?
Last seen 24 days 1 hours ago; right now nameserver is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.
What location is recorded for nameserver?
No region is published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 83.167.115.179:28015.
On which Rust version is nameserver running?
On Windows, nameserver runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on nameserver?
The latest refresh records nameserver as offline, last seen 24 days 1 hours ago.
What rank has been recorded for nameserver?
Within the top 61% of all ranked servers: nameserver at #13,861 for player hours, seven days recorded.
Wipe times
On nameserver, when do wipes occur?
nameserver's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 2 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for nameserver?
Gather rate for nameserver: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is nameserver played?
nameserver runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain nameserver?
On Rust Graphs, nameserver is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on nameserver?
gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to nameserver?
In Rust, press F1 and type client.connect 83.167.115.179:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp15
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.