StatusLive Servers online11,760 Players62,257 Populated3,509 Wiped · 3 h134 Interval5 min Date27 OCT 2026

DWG RG-S13672Server sheetchecked 19d ago

3am17 staging test

Offline 83.17.151.145:28015 checked 19d ago

Connect
Players now 1/ 20 5% full
7-day average0peak –
Rank#13,672top 62%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 3am17 staging test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:21 UTC19d ago 1 – running 1
Sun 4 Oct, 09:42 UTC23d ago 1 halved by day 1 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
547 / 625
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
57 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
292 / 325
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
112 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is 3am17 staging test online, and what uptime has been recorded?

The current state of 3am17 staging test is offline, with the last sighting 19 days 11 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

In which location is 3am17 staging test hosted?

There is no region published by 3am17 staging test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 83.17.151.145:28015 is its address.

What Rust version is recorded for 3am17 staging test?

On Windows, 3am17 staging test runs Rust network protocol 2634 and build 166655. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for 3am17 staging test?

The latest refresh records 3am17 staging test as offline, last seen 19 days 11 hours ago.

In the rankings, which position does 3am17 staging test hold?

Player hours over seven days place 3am17 staging test at #13,672, within the top 62% of ranked servers.

Wipe data

On 3am17 staging test, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on 3am17 staging test?

Too few wipes are on record for 3am17 staging test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 12 hours ago.

Rules and settings

Which settings does 3am17 staging test run, and what rules?

The name of 3am17 staging test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for 3am17 staging test?

3am17 staging test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain 3am17 staging test?

These Rust Graphs lists include 3am17 staging test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On 3am17 staging test, what is meant by each tag?

The game's server browser reads these tags from 3am17 staging test: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166655 (Build): 166655 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to 3am17 staging test?

In Rust, press F1 and type client.connect 83.17.151.145:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166655
Build 166655 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded