StatusLive Servers online11,613 Players33,251 Populated2,788 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S13887Server sheetchecked 25d ago

Rust Local Test

Offline 83.171.206.196:28115 checked 25d ago

Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,887top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Local Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Local Test online, and what uptime has been recorded?

Last seen 25 days ago; right now Rust Local Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

What location is recorded for Rust Local Test?

There is no region published by Rust Local Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 83.171.206.196:28115.

What Rust version is recorded for Rust Local Test?

On Windows, Rust Local Test runs Rust network protocol 2634 and build 166586. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rust Local Test?

Rust Local Test is not responding at the latest refresh; the last record of it online is 25 days ago.

What rank has been recorded for Rust Local Test?

Player hours over seven days place Rust Local Test at #13,887, within the top 61% of ranked servers.

Schedules

Which times and days are wipes plotted at on Rust Local Test?

Too few wipes are on record for Rust Local Test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 18 hours ago the current world was made.

Settings

What settings and rules apply on Rust Local Test?

Gather rate for Rust Local Test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map has Rust Local Test loaded?

Rust Local Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Rust Local Test?

On Rust Graphs, Rust Local Test is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Local Test, what is meant by each tag?

The game's server browser reads these tags from Rust Local Test: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Rust Local Test?

Connect with client.connect 83.171.206.196:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded