StatusLive Servers online11,664 Players42,799 Populated3,021 Wiped · 3 h89 Interval5 min Date28 OCT 2026

DWG RG-S15114Server sheetchecked 11d ago

test

Offline 83.196.166.124:28015 checked 11d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,114top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
270 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
24 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
34 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
134 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
48 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
48 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for test, and is it up?

Last seen 11 days 16 hours ago; right now test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 October 2026.

In which location is test hosted?

There is no region published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 83.196.166.124:28015.

On which Rust version is test running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on test. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on test?

test is not responding at the latest refresh; the last record of it online is 11 days 16 hours ago.

Against other Rust servers, where is test placed?

Over the last seven days, test records #15,114 for player hours: the top 70% of all ranked servers.

Wipe data

On test, when do wipes occur?

The record of test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 16 hours ago the current world was made.

Map and rules

What settings and rules apply on test?

The name of test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is test played?

test runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain test?

These Rust Graphs lists include test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on test?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is test joined?

Connect with client.connect 83.196.166.124:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded