StatusLive Servers online11,646 Players40,469 Populated2,963 Wiped · 3 h89 Interval5 min Date28 OCT 2026

DWG RG-S15477Server sheetchecked 34d ago

Development Server

Offline 83.202.236.30:28015 checked 34d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,477top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Development Server, and is it online now?

Last seen 34 days 8 hours ago; right now Development Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 23 September 2026.

What location is recorded for Development Server?

No region is published by Development Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 83.202.236.30:28015.

On which Rust version is Development Server running?

On Windows, Development Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Development Server?

Development Server is not responding at the latest refresh; the last record of it online is 34 days 8 hours ago.

What rank has been recorded for Development Server?

Over the last seven days, Development Server records #15,477 for player hours: the top 71% of all ranked servers.

Wipe times

On Development Server, when do wipes occur?

Too few wipes are on record for Development Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 34 days 8 hours ago.

Rules and settings

Which rules and settings are recorded for Development Server?

No gather rate is stated in the name of Development Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Development Server played?

A procedural map, generated by the game, is what Development Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Development Server?

The Rust Graphs lists that carry Development Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Development Server, what is meant by each tag?

Tags published by Development Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Development Server?

Connect with client.connect 83.202.236.30:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded