StatusLive Servers online11,637 Players32,155 Populated2,791 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 3d ago

RTM Local Test

Offline 83.202.36.141:28115 checked 3d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RTM Local Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:04 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
142 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
124 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
36 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RTM Local Test, and is it online now?

The current state of RTM Local Test is offline, with the last sighting 3 days 5 hours ago. For the last 7 full days the record is 5 of 168 hours up, 3% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for RTM Local Test?

There is no region published by RTM Local Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 83.202.36.141:28115 is its address.

What Rust version is recorded for RTM Local Test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RTM Local Test. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on RTM Local Test?

RTM Local Test is not responding at the latest refresh; the last record of it online is 3 days 5 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does RTM Local Test hold?

Within the top 69% of all ranked servers: RTM Local Test at #15,349 for player hours, seven days recorded.

Schedules

What is recorded on RTM Local Test on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on RTM Local Test?

Too few wipes are on record for RTM Local Test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 10 days 14 hours ago the current world was made.

Map and rules

What settings and rules apply on RTM Local Test?

No gather rate is stated in the name of RTM Local Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for RTM Local Test?

RTM Local Test runs a procedural map, which the game generates.

Filters

Where does RTM Local Test appear among the Rust Graphs lists and filters?

On Rust Graphs, RTM Local Test is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RTM Local Test?

Tags published by RTM Local Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join RTM Local Test?

Connect with client.connect 83.202.36.141:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded