DWG RG-S15998Server sheetchecked 22d ago
RUST TEST tunnel
Offline 83.238.169.157:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:44 UTC22d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RUST TEST tunnel online, and what uptime has been recorded?
The current state of RUST TEST tunnel is offline, with the last sighting 22 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.
In which location is RUST TEST tunnel hosted?
No region is published by RUST TEST tunnel. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 83.238.169.157:28015 is its address.
What Rust version is recorded for RUST TEST tunnel?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on RUST TEST tunnel. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on RUST TEST tunnel?
The latest refresh records RUST TEST tunnel as offline, last seen 22 days 11 hours ago.
Against other Rust servers, where is RUST TEST tunnel placed?
Within the top 71% of all ranked servers: RUST TEST tunnel at #15,998 for player hours, seven days recorded.
Wipe times
What is recorded on RUST TEST tunnel on wipe day?
The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RUST TEST tunnel?
The record of RUST TEST tunnel's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 22 days 13 hours ago.
Settings
Which rules and settings are recorded for RUST TEST tunnel?
The name of RUST TEST tunnel records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is RUST TEST tunnel played?
RUST TEST tunnel runs a procedural map of size 1,000 with seed 20260101, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain RUST TEST tunnel?
On Rust Graphs, RUST TEST tunnel is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RUST TEST tunnel?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags RUST TEST tunnel publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join RUST TEST tunnel?
Enter client.connect 83.238.169.157:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.